al404 Posted June 12, 2016 Share Posted June 12, 2016 Do i have any way to detect if i'm going to get a lower frame rate so i deactivate some effects or i reduce mash vertexs, load lighter texture? I guess that the best way would be to run some sort of test while i have the loading screen on and before i start my script to load texture, mesh, etc Quote Link to comment Share on other sites More sharing options...
eboo Posted June 13, 2016 Share Posted June 13, 2016 not sure you will found a predictive way... but here is an element: var fps=engine.getFps().toFixed(); Quote Link to comment Share on other sites More sharing options...
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