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onPointerDown > onPointerObservable


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No Problem
as i said this is how i learn
just copy + paste following:

//replace onPointerDown with

 scene.onPointerObservable.add (function(evt) {
	   var faceId = evt.pickInfo.faceId
    if (faceId == -1) {return;}
    var idx = SPS.pickedParticles[faceId].idx;
    var p = SPS.particles[idx];
    p.color.r = 1;
    p.color.b = 0;
    p.color.g = 0;
    p.scale.x = 5;
    p.scale.y = 5;
    p.scale.z = 5;
	p.picked = true;


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