Jump to content

sprite performance


Recommended Posts


Im working on a new phaser project where I need to make characters out of several sprites(add them as child). This tho results a pretty bad performance on mobile when I have already like 10 characters. Does anybody know a good way to improve the performance of sprites? 


Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...