Jump to content

One spritesheet or many small ones

Rock Cat

Recommended Posts

Hi guys 

I am making a game where i have 5 different types of enemies, each enemy consist of 35 frames. most of the time all 5 enemies will be shown on the screen at the same time. 

My question is: 

In order to make my game as fast as possible, do I put all enemies on one big spritesheet or do I make one for each enemy? 

Kind regards  


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...