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Phaser 1.1.3 BitmapData Wobble example not working for me.


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the problem is at line 19 in the example code:

bmd = game.add.bitmapData('ball', 32, 64);

which calls the GameObjectFactor method

bitmapData: function (width, height)

which isn't expecting the 'name' parameter. name is therefore passed as width, and the browser javascript engine barfs

(I noted this in the issue)

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