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Hide overflow from container


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is there any type of container in phaser where I can define its width and height and then hide all overflow of it?

I want to create a sprite slider which sits on a white rectangle.

But currently all items that exceed the bounds of the rectangle are visible and I havent found a solution to hide them.

I've seen the BitmapData alpha mask example but wont it have a huge impact on performance?

And can I interact with sprites (Click, Drag) when they are part of BitmapData?

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