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3ds max export skeleton problem


MasterK
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The first picture is snapped from 3dmax.(It's animating) There is three airscrew. and when play animation, they rotate by them self.

But after export to babylon and i got the second picture.The three airscrew has wrong position and they are not rotate by them self.

The third picture is structure of the plane.

Help~

 

 

QQ图片20160816103208.png

QQ图片20160816103656.png

QQ图片20160816104202.png

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