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Recoloring textures


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I'm creating a basebuilding RTS game where every player can build the same building with a unique player color.

My image sprites have a color indice embedded so I know where to place the player color. Im not creating a spritesheet for each playercolor (got like 16).


Is it possible with pixi to alter a texture's pixels (i.e. recoloring). I've made a little prototype using barebones javascript using getImageData and putImageData which works like a charm, but i'd like to use pixi!


Also, whats the best strategy for caching those "recolored sprites"? I dont want my players to have each sprite x 16 recolored & saved on game load.


Thanks  :)

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