Jump to content

Kick back animation


Kalo
 Share

Recommended Posts

So, I have a vehicle firing, and I want that vehicle to have some kick back every time it fires. I want a certain amount of force to be directed to the vehicle in the opposite direction it's firing at. I thought it would be something like the following, but it seems to be wrong.

this.game.add.tween(this.player.body.position).to({
    y: this.player.body.position.y - 10,
    x: this.player.body.position.x - 10
}, 0, Phaser.Easing.Linear.In, true, 0, 1000);

Anyone have any ideas?

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...