KayLotura Posted September 30, 2016 Share Posted September 30, 2016 Hey all! I'm working on a top-down geolocational version of Buster Bros (or Pang if you prefer), and I'm trying to get a similar hookshot type weapon, but I'm not entirely sure how to go about creating a weapon that grows from the player, and dies when it hits an enemy or a boundary. Right now I'm just using the standard weapon.bullets, but I'd love suggestions! Code is public on GitHub here. Link to comment Share on other sites More sharing options...
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