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[WIP] [Phaser] [Open source] Blocker - Multiplayer online


Jojoee
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Hey guy, just want to share "My first online game"
I've been working on it for a month, and finally, it's still not met my expectation LOL.
Demo: http://blocker.jojoee.com/
Source code: https://github.com/jojoee/blocker
Stack: javascript (phaser.io), node.js, socket.io

Control - mouse: left / right click
Control - keyboard: cursors / space

Now, I got some problem about the monster
The monster cannot move
- in the offline mode, we can do it easily by using phaser.io
  for checking physics, overlap, collide
- but in the online mode, I have no idea how I can move that
  I don't know when my monster is overlap, collide T_T

Any comment / idea / suggestion will be pleased

 

debug.jpg

play1.jpg

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