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Create Textures from PIXI.Text


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For my Pixi Project, i need to display 4 short numbers:  15, 30, 45 and 60  over 200 times on my stage.

Also, on window resize - the text will get resized not based on linear window dimensions.

Because of this, i think it is a good strategy to create textures for those 4 numbers and use them when i create the sprites.

var minute = new PIXI.Sprite(minute_30_texture);


My Problem: i am not able to create Sprites from PIXI.Text("30").texture;

var texture = new PIXI.Text("30").texture;

var sprite = new PIXI.Sprite(texture);

the rendered sprite will not show anything. (using pixi 4.0.3)


Anyone with the same problem?

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  • 3 years later...
On 2/12/2020 at 10:14 AM, MariaK said:

how you can do it? i have the same problem..


Welcome to the forums!

There is a thing I call a telepathy - how fast someone can determine the other person problem without reproducible demo. Sometimes people guess right by only a few words, yes, but it takes experience.

Thomasdah has 2 posts.  His last post was in 2016. You have 0.1% probability that this kind of question will be answered by someone in a week.

I recommend you to reformulate your question, give more information and maybe explain what in my solution is difficult to understand. Reproducible demo is the best attachment to question, but we can try use my telepathy.

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