dchhetri Posted December 14, 2013 Share Posted December 14, 2013 For example, think of the beginning of a pokemon battle, you know the screen blinks and various animation happens in screen to turn the screen black then the battle starts. Something like that, anyone have some? Rather ask then create some ordinary ones right now. Link to comment Share on other sites More sharing options...
aladine Posted December 14, 2013 Share Posted December 14, 2013 think about decomposing your problem a little bit more, and you probably will find a super easy way to do it, otherwise, here is how i think it can be done (theoretically) let's take the pokemon example : as you said there is more than one state in a pokemon game :-open world-in battleso you probably will need 2 booleans (if not more) and tell the game to render "those stuff" if you are in the open world mode, and render "other stuff" if you are in the battle mode now for the translation screen (black and blink etc)it's just another state, that should be available when one of the previous state is disabled, and the next state cannot be enabled before the translation state is over, just try to play with that and you'll find a way out Link to comment Share on other sites More sharing options...
dchhetri Posted December 14, 2013 Author Share Posted December 14, 2013 Thanks I figured no one had anything, just did it my own. Link to comment Share on other sites More sharing options...
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