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3dMax exported skeleton and animation something wrong.


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Hello MasterK, I tried to open your file but indeed the whip animation is broken.

Did you try to use this tool ? https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX/Redist You have to export your character in FBX and run it with skeleton option. It worked for several models of mine where the animation was broken in 3DSMax, but worked with this tool.

Good luck !

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