curry Posted October 18, 2016 Share Posted October 18, 2016 Hi guys, I was trying to load obj meshes to the scene and for reusing them, I tried the method "createInstance". However, I can't set the matrix of each instance by assigning each mesh a "_worldMatrx". I am confused with the issue. Is there any methods for setting the mesh matrix? Sorry for the rookie question, any suggestion will be helpful. Thank you in advance. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.