mokargas Posted December 15, 2013 Share Posted December 15, 2013 Hey guys, I have a bunch of sounds that are loaded via game.load.audio. They are played when a entity does some action. e.g An enemy dies I've just added a mute button, but can't seem to disable the entity sounds. I've tried using SoundManager, but I have no idea on how to use it, ie. game.sound.volume = 0 or game.sound.pauseAll() has no effect. Link to comment Share on other sites More sharing options...
toto88x Posted December 27, 2013 Share Posted December 27, 2013 Hi, I have the same question, especially how to change the volume of all sounds or just one sound. Thanks! Link to comment Share on other sites More sharing options...
toto88x Posted December 29, 2013 Share Posted December 29, 2013 Does anyone knows how to change the volume of a specific sound? And what about the whole game sounds? game.add.audio('hit'); Thanks. Link to comment Share on other sites More sharing options...
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