Klaas Posted October 27, 2016 Share Posted October 27, 2016 Hi Everyone, im currently trying to get the fragment world positon in a post process shader. But after hours of fiddling around with the inverted matrices i have no clou what em im doing wrong. This is my current state ... http://www.babylonjs-playground.com/#KZJXZ Can anyone give me a hint or point me in the right direction? thanks, Klaas Quote Link to comment Share on other sites More sharing options...
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