The_dude8080 Posted November 2, 2016 Share Posted November 2, 2016 Hey. I saw this phaser simulation: http://gamemechanicexplorer.com/#fluid-1. I was wondering if it was possible to get that type of body to behave as a sprite body in p2 physics. That would bassically mean that the body would behave like a fluid (with a little more structure) and for example if I pressed one of the cursor keys it would all move to a certain direction. Any idea? Link to comment Share on other sites More sharing options...
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