Jump to content

TilingSprite doesn't run when the tab is inactive


Recommended Posts

I am making a slot game and used tiling sprite for reels. It works fine but when I spin the slot and switch the tab on chrome, it doesn't keep running. When I switch it back to the game tab, it continues from the previous state before tab change. I assume framework or webGL is doing it just to enhance performance and not to use resources when the tab is inactive. But players may want to play with autoplay and switch the tab during it. So is there any known way to keep it running when the tab is passive?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...