WombatTurkey Posted November 12, 2016 Share Posted November 12, 2016 Found this nasty bug here: http://jsfiddle.net/Dillybob/q6vv8jo0/5/ It works fine if there is no rotation (or CANVAS renderer) -- But for some odd reason if there is a rotation to the sprite, and the renderer is WEBGL, the jitterness happens when moving. I reported it as a Github issue but not entirely sure if I even have isolated the right problem. Any takers? Thanks in advance! Link to comment Share on other sites More sharing options...
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