satguru Posted November 28, 2016 Share Posted November 28, 2016 In a scene add an ActionManager to a mesh. Register an action triggered by BABYLON.ActionManager.OnIntersectionEnterTrigger serialize the scene try to convert the serialized object to string you will get the following error "Line 46:28 - Converting circular structure to JSON" see playground example http://www.babylonjs-playground.com/#1UTZEV#10 if you comment out line 42 "sphere.actionManager.registerAction(action);" then it works fine. Please check Quote Link to comment Share on other sites More sharing options...
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