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scene.onPointerDown and ActionManager issue


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scene.onPointerDown and ActionManager do not work well with each other.

When an ActionManager is added to a mesh, the mesh becomes unpickable by the onPointerDown function

see playground example


with  lines 42 to 53 commented out everything works fine. The sphere is pickable.

Click the sphere and check the console message. It shows it was picked


un-comment only line 42.The sphere is no longer pickable.

un-comment line 42 to 47. sphere becomes pickable. 

un-comment line 42 to 53. sphere becomes unpickable.

Please check.



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