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Is there a way to draw primitives to a sprite?


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Is there a way to have a sprite that is simply a circle or rectangle?


As of now, I'm trying to basically find a way to go from graphics object -> texture -> sprite.


Anyone else run into this?


I'm basically trying to find a way to draw primitives yet still leverage things like the collision detection.

If all else fails, I could just move a blank sprite around and move the primitive around with it.

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