jeremy.bass Posted December 5, 2016 Share Posted December 5, 2016 Hello, I am trying to get a working model together using the isometric plug-in. I have being trying to fit the grid into world bounds, but it fails to line up. In the example i set "water" tiles in each corner. Here is an example: http://codepen.io/jeremyBass/pen/vydqry What I'm seeing here And this is what I'm trying to get (expect) The end results would be a grid that is not square or anything i realize, looking something like [][] [][][][] [][][] [][] Where the `[ ]` is a tile, but that it would be the least amount of tiles while still covering the whole of the world. Any help or where i may look to edit the source to make this happen. I am good with js, just learned this framework this morning so a little lost on what is an issue/bug and a feature that doesn't exist and needs to be created. Link to comment Share on other sites More sharing options...
jeremy.bass Posted December 5, 2016 Author Share Posted December 5, 2016 Trying to be more clear, this is what I see when i grid it all out But these points are what should be hit Link to comment Share on other sites More sharing options...
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