MasterK Posted December 12, 2016 Share Posted December 12, 2016 https://github.com/BabylonJS/Babylon.js/blob/master/src/Rendering/babylon.renderingManager.ts#L161 why change the groupIndex? it'll cause bug!! something not matched. when i dont have mesh on groupId 0,1 and have some mesh on groupId 2. and i have something like spriteManager or canvas2d on group 1. the mesh will be covered by sprite or canvas2d!!! Quote Link to comment Share on other sites More sharing options...
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