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Introducing webRTC support for VideoTexture


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Starting with v2.6, we introduced the support for WebRTC. So now you can create a specific VideoTexture which will be connected to your default WebCam:

BABYLON.VideoTexture.CreateFromWebCam(scene, function(videoTexture) {
}, { maxWidth: 256, maxHeight: 256 });

The third parameter is optional and can be used to define minWidth, maxWidth, minHeight and maxHeight. These values will be used to constraint the camera resolution.

Example: https://www.babylonjs-playground.com#1R77YT#2

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