NickOver Posted December 15, 2016 Share Posted December 15, 2016 Hi! On start default "face" is turned to left. How i can change that? Of course i can add player.rotation = game.physics.arcade.angleToPointer(player) - 2; //I know, 1.xxxxxxx but i think it isn't best solution. Maybe that explain my problem. As you see face is on left, but sprite face is turned to bottom. I use ARCADE physics. http://www.awesomescreenshot.com/image/1957784/fd04df210e397a14fd043b4bc601a732 Link to comment Share on other sites More sharing options...
erich Posted December 15, 2016 Share Posted December 15, 2016 did you try using scale eg sprite.scale.setTo(-1,1); to reverse the image Eric Link to comment Share on other sites More sharing options...
NickOver Posted December 15, 2016 Author Share Posted December 15, 2016 I tried now, but sprite varies according to axes x and y. So that don't give me anything. I need turn sprite -90 deg (or 270 deg). Link to comment Share on other sites More sharing options...
erich Posted December 16, 2016 Share Posted December 16, 2016 On 15/12/2016 at 11:40 AM, NickOver said: I tried now, but sprite varies according to axes x and y. So that don't give me anything. I need turn sprite -90 deg (or 270 deg). do you have the anchor point centered eg sprite.anchor.setTo(0.5); Eric Link to comment Share on other sites More sharing options...
NickOver Posted December 16, 2016 Author Share Posted December 16, 2016 25 minutes ago, erich said: do you have the anchor point centered eg sprite.anchor.setTo(0.5); Eric Yes, i have. Link to comment Share on other sites More sharing options...
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