Noyogi Posted December 17, 2016 Share Posted December 17, 2016 Hola! I have a collection of vertices in 3ds max that i would like to export for babylon with a few other meshes. The exporter shows an error, it likely thinks my vertices are useless. These are meant to be potential camera positions, but i am using a babylon camera and not exporting a 3ds max cam. Any suggestions are appreciated. Quote Link to comment Share on other sites More sharing options...
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