zephyr4020 Posted December 18, 2016 Share Posted December 18, 2016 I have a tilemap that is mostly consisting of 16x16 tiles, but I have a separate layer of hazards (in this case spikes) that are of the size 16x7. Is there any way to have different collision sizes for the tiles on this separate layer? Enabling the collision for the layer makes the collision box 16x16 by default. Link to comment Share on other sites More sharing options...
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