Pryme8 Posted December 20, 2016 Share Posted December 20, 2016 So I am doing a hex grid system, and to stop the textures from being repetitive I have multiple textures of the same 'block' type being built. In this example 2. As soon as I try to rotate between the instance I am using the system acts really weird and like layers the blocks together and the screen glitch's. Prior to wanting to use multiple instances it was working fine and I had no glitch's. Any ideas?https://pryme8.github.io/LOB/https://github.com/Pryme8/LOB/blob/gh-pages/js/lob.js Quote Link to comment Share on other sites More sharing options...
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