pathogen Posted December 24, 2016 Share Posted December 24, 2016 When the pointer is locked the OnPick* Actions are very awkward because the cursor is hidden and thus accurate picking is not an option. It is possible to achieve accurate picking using the scene.onPointerObservable and any of the picking methods which allow for an X and Y coordinate to be supplied (I just use the screen center X and Y and a visible 'cross hair'). However it seems like this would be better to incorporate directly into the OnPick* Actions when optional X and Y arguments are supplied. Thoughts? Quote Link to comment Share on other sites More sharing options...
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