fitness23 Posted December 27, 2016 Share Posted December 27, 2016 Hi, Should be an easy one but I can't work it out. I am making a marker for a particular sound, but I need to do something after the marker has finished. So far I have this, but this isn't correct as it's not firing based on the current marker. Any ideas? this.foleySounds.addMarker("nextSoundToCompile", param1, param2); this.foleySounds.play("nextSoundToCompile"); this.foleySounds.onMarkerComplete.add(function() { alert("done"); }, this); How can I change this based on when the marker "nextSoundToCompile" has finished? Link to comment Share on other sites More sharing options...
Recommended Posts