JCPalmer Posted January 9, 2017 Share Posted January 9, 2017 The Multi-platform Compressed Textures, or Intelligent Texture Selector (cannot decide on a name) is currently not available when you use a manifest along with a .babylon file. And for good reason, If you do not know if a given file will end up being mytexture-dxt.ktx, mytexture-astc.ktx, mytexture-pvrtc.ktx, mytexture-etc1.ktx, or mytexture-etc2.ktx, how can you list it in a manifest? unless you make 5 variations of the manifest. I personally do not use manifests, but thinking I might be able the 2 to work together if very early you execute something like: var available = ['-astc.ktx', '-dxt.ktx', '-pvrtc.ktx', '-etc2-.ktx', '-etc1.ktx']; var formatUsed = engine.setTextureFormatToUse(available); Once you have the format to use for this hardware / browser, you would then know which manifest version to use. Bringing me back to the original question. Quote Link to comment Share on other sites More sharing options...
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