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Touch Events in Container Children


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Hi all,


I have an interactive container containing multiple children.  I want to be able to detect a click/touch event on a specific child object.  Can I add a touch event to the parent container and somehow deduce the touched child from that? Or do I need to attach a touch event to each individual child clip?


Thanks in advance :)

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I'd rather do the later where possible, but If you wanted to do the former, then on a click/touch event callback from the parent you get can interactionEvent. 


will give you a Point object with the global x and y co-ordinates of the click/touch. If the children are a sprite/graphic, you can use that to call their containsPoint function; if not, you'll have to create your own similar function.

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