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angle limitation of two connected object


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How can i put limits for rotation angle of two objects which connected by "Constraint"?

I'm using:

game.physics.p2.createRevoluteConstraint(object_A, [0, -20], object_B, [0, 20], maxForce);

these object can make rotation 360 degrees -  it's not suitable!

We should put rotation angle from 0 to 90 degrees.

How can we make it? 


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