Hartha Posted January 31, 2017 Share Posted January 31, 2017 I create mesh by new BABYLON.Mesh(name, scene) and i need to update it's positions. in the documentation the constructor has no updatable flag, i tried to update the positions by mesh.updateVerticesData but the changes has no effect. how i could set is updatable ? Quote Link to comment Share on other sites More sharing options...
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