khanhnv Posted February 8, 2017 Share Posted February 8, 2017 this.bgGraphics.graphicsData[10].shape.width = this.btnScroll.x - 494; this.grp.graphicsData[0].shape.width = 100; - work perfect in CANVAS mode - does not work in auto (webgl) mode (width changed but not updated in game screen) please help! Link to comment Share on other sites More sharing options...
samme Posted February 8, 2017 Share Posted February 8, 2017 Try graphics.dirty = graphics._boundsDirty = true Link to comment Share on other sites More sharing options...
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