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[solved] Multiple Sprites and renderingGroupId, bug?


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I want to show 2 sprites. Why one sprite disapears if I set renderingGroupId = 1 ?

Here is my demo: http://www.babylonjs-playground.com/#1MJ5GH#3

comment line 29 to see what i mean.

I want one sprite always visible and one behinde the wall with normal behavior.

With my old Babylon.js version 2.5 all works. So its a bug?

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