hit2501 Posted February 22, 2017 Share Posted February 22, 2017 Hi, I`m trying to get the tag of a mesh in console but I dont know how. I put a tag in a mesh with: BABYLON.Tags.AddTagsTo(mesh, "something"); And later I tried to get the tag ("something") with: console.log(mesh.tags); But I only get "Undefined" in console. How can I achieve it? Am I using it right? Thank you all. Quote Link to comment Share on other sites More sharing options...
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