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Pixel art game scales??


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I would like to build a pixel art game and I have identified that I would like the original size of the canvas to be 400px (width) x 225px (height). Of course I need to scale this up to show that it is indeed pixel art but which option do I take:

1) Upscale the graphics via image editing software to be at a bigger scale or...

2) Just make Phaser scale the canvas directly from the original 400px x 225px canvas and turn off anti-alias. This sounds like the most obvious choice.

Thanks :)

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