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Editor integration


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As I was casually poking around the web I found this plugin for Atom that grants an API reference for a game engine, if there's nothing like this already for Phaser then its something someone clever could do.

I think the first step would be something to generate the docs data, Phaser already generates the docs and generates JSON to represent the docs, so it shouldn't be too difficult to have a task which exposes that as endpoints that could then be consumed be an editor plugin.

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