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Phaser Arcade Emitter's speed is not working (Phaser-CE 2.7.3)


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I've had this problem for awhile now, and just figured out what went wrong. Figured I'd post for the future generations. I was setting up emitters and no matter what I did, they didn't have any speed. Eventually I discovered it is because emitter.gravity is a point object (not a number), you need to use setTo. I tried to reproduce the error in sandbox, but it still works for some weird reason.

Regardless, you can fix the issue by doing 

    emitter.gravity.setTo(0, 0);

Instead of 

    emitter.gravity = 0;


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