Richard C Posted March 13, 2017 Share Posted March 13, 2017 Could someone please point me in the direction to achieve the following shape using particles:- particleSystem.direction1 = new BABYLON.Vector3(-0, 0, 0); particleSystem.direction2 = new BABYLON.Vector3(7, 7, -7); gives me a cube / rectangle when what I need is : I assume I perhaps need to use particleSystem.length = xxx but haven't yet managed to acheive how to do it. Thanks Richard C Quote Link to comment Share on other sites More sharing options...
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