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Group with null body after state restart...


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Hello guys, I'm making a simple infinity runner and, sometimes, after the player falls in a hole and the game is restarted, platforms dont are created anymore. The group seems to dont restart correctly (Cannot read property 'body' of null) and I'm not sure how I can fix this. To test you can simply fall on the first hole and restart the game. Link is below and thanks for any help!


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ok, thanks for your answer, but why the game works fine on the first time and doesn't work after the game is restarted? (I've tryed to destroy/kill/clear the platform group on shutdown with no success)

I'm not figuring out how I can simply make the game work at the same way after the state is restarted... some tip?

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