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Only catch events on canvas


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I'm trying to make a HTML UI over my canvas-based game. It works fine, except every click on my UI overlay also triggers a click on the canvas - it seems PIXI adds listeners to the window object (when I inspect the events received by the canvas, the original target is the window). I'm not sure how to disable that or if there's some kind of approved, not hacky workaround. I would want to only receive PIXI events if they interact with the canvas directly.

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