mrproko Posted April 3, 2017 Share Posted April 3, 2017 I'm very new to Babylon, and JS altogether. I've made a virtual room in blender, and I've gotten it working with a normal SceneLoader set up. My only issue is that I want the free cam to collide with the bounding boxes of the blender model (interior of room.) I've gotten simple Babylon models working that contain camera collision, but only pertaining to specifically assigned meshes that are solely built in Babylon (like a sphere, box, ground...) Simply put, how do I get my free cam to collide with all the provided mesh/bounding boxes of the imported blender model? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.