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Add new vertices to mesh?


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Its possible, please look at "PIXI.mesh.Rope" implementation. The idea is to make new arrays on resize, or may be make some capacity vertices first. Also I'm implementing new mesh plugin where its possible, i'll publish it next week.

Anyway, docs wont help you with mesh, please look at sources. https://github.com/pixijs/pixi.js/tree/dev/src/mesh May be its possible to hack MeshRenderer that way it renders variable number of triangles.

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