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Internet Explorer Aliasing with phaser 2.7.5


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I'm running into some issues with phaser 2.7.5 when using user scale 2x. I can see the -ms-interpolation-mode: nearest-neighbor being applied by phaser, but it doesn't seem to work and I'm ending up with blurry graphics.

Is this a known issue? this is my current setup:

game.scale.scaleMode = Phaser.ScaleManager.USER_SCALE;  
game.scale.setUserScale(2, 2);
game.renderer.renderSession.roundPixels = true;  
game.stage.smoothed = false;

This is what I'm seeing on IE.


Any help is appreciated... thanks!


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