BitOfGold Posted April 20, 2017 Share Posted April 20, 2017 Hi folks! LudumDare starts in a day, and I'm in a hurry to prepare... I'm planning to use this Quake-ish, glitchy, dithered, scanlined postprocess shader I wrote today:http://www.babylonjs-playground.com/index.html#CGGTIB#104 Is it possible to render a scene only to the RenderTarget, without rendering to a full scale backbuffer? BTW will any of you participate in LudumDare jam or compo? Quote Link to comment Share on other sites More sharing options...
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