Alexandre Posted June 1, 2017 Share Posted June 1, 2017 Hello, In all playgrounds, demos or in my babylon application I noticed that the focusout event is not take into account in inputManager of cameras. Am I wrong? So, when I create a FreeCamera and I go foward with upArrow key (for example) and in the same time I clic in an another window (so I lost the focus on Babylon canvas...), and finally release the upArrow key... the camera continues to move foward!! And if I come back to my application, I have to fire a keyUp event of upArrow key (in fact I press and release upArrow key) to stop the camera movement.... Is this normal? Can i do something to take into account the focusout event? Thanks for your answers Regards Alexandre Quote Link to comment Share on other sites More sharing options...
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